Races/Demon

Demons are the first stage of the Demons Evolution path. The journey for them to reach their final stage is a long and arduous path, but once achieved demons are likely the strongest of the playable races that are currently available.

Racial Traits

 * Positive
 * While in the Spirit World/Nether, Demons gain :
 * Speed I, Strength I, Resistance I, Regeneration I, and Fire Resistance I.
 * Instant Break while bare-handed. Blocks broken in this manner are given normal drops equivalent to a non-enchanted tool of the required type. Cannot break indestructible blocks with this, and the offhand must be empty as well.
 * Using the the Race Key, Demons gain the ability to 'fly'. This differs from creative flight or Gravity Manipulation flight, as pressing the key will immediately make the Player ascend.
 * Lesser Demons are immune to Fall damage.
 * While holding down Shift and then using the Race Key Lesser Demons can create a portal to the Otherworld (Overworld). When entering a portal opened in the Spirit World/Nether the player will enter the Otherworlds central spawn location with a timer of 20 minutes before they are automatically returned back to the Spirit World/Nether. When returning, either through the timer running out or entering a new demon portal (this does not count the large structures that spawn with portal blocks in the middle), you will appear where you first used your portal.
 * Lesser Demons start with the Magic Sense Extra Skill.
 * Demons have the second-longest evolutionary chain, allowing for many opportunities to gain/evolve skills.
 * Neutral
 * You no longer spawn in the Overworld, instead, you now spawn in the Spirit World/Nether, increasing the early game risk but giving access to much greater rewards.
 * Negative
 * Cannot gain a Spirit via reincarnation.
 * Has likely the most absurd set of requirements to evolve out of any of the races, requiring played time and other hard-to-meet requirements in order to evolve.

Lesser Demon Stats and Next Evolution Requirements

 * Health: 40 HP (20 hearts)
 * Attack Damage: 3
 * Attack Speed: 4
 * Movement Speed: 0.1
 * Extra Skill Magic Sense
 * Magicule Boost I: Regenerate magicule faster.

Evolution Requirements

 * 2+ Named Subordinates
 * 50/40/30/20 levels of experience. (Based on difficulty. Hard is the most expensive at 50 levels and decreases by 10 for every difficulty drop)
 * 6.66 hours of total playtime. (Can exchange souls for playtime. More in Commands.)
 * Any Analyst type skill.
 * Every Demon Steel tool.
 * Demon Steel Sword, Pickaxe, Axe, Shovel, and Hoe.

Greater Demon Stats and Next Evolution Requirements

 * Health: 50 HP (25 hearts)
 * Attack Damage: 5
 * Attack Speed: 4
 * Movement Speed: 0.1
 * Extra Skill Sage
 * Extra Skill Magic Sense
 * Magicule Boost I: Regenerate magicule faster.

Evolution Requirements

 * 6+ Named Subordinates
 * 66/56/46/36 levels of experience. (Based on difficulty. Hard is the most expensive at 66 levels and decreases by 10 for every difficulty drop)
 * 66.6 hours of total playtime. (Can exchange souls for playtime. More in Commands.)
 * Any High-Tier Analyst type skill.
 * Great Sage, etc.

Arch Demon Stats and Next Evolution Requirements

 * Health: 60 HP (30 hearts)
 * Attack Damage: 7
 * Attack Speed: 4
 * Movement Speed: 0.1
 * Extra Skill Sage
 * Extra Skill Magic Sense
 * Extra Skill Magic Manipulation
 * Magicule Boost II: Regenerate magicule even faster than before.

Evolution Requirements

 * 10+ Named Subordinates
 * 100/90/80/70 levels of experience. (Based on difficulty. Hard is the most expensive at 100 levels and decreases by 10 for every difficulty drop)
 * 100 hours of total playtime. (Can exchange souls for playtime. More in Commands.)
 * 1 Sin Series skill.
 * Gluttony, Wrath, Lust, Envy, Greed, Sloth, or Pride.
 * Demon Lord Seed.

Demon Peer Stats and Next Evolution Requirements

 * Health: 70 HP (35 hearts)
 * Attack Damage: 8
 * Attack Speed: 4
 * Movement Speed: 0.1
 * Extra Skill Sage
 * Extra Skill Magic Sense
 * Extra Skill Magic Manipulation
 * Magicule Boost III: Regenerate magicule even faster than before.

Evolution Requirements

 * Only by Demon Lord evolution.

Devil Lord Stats [Final Evolution]

 * Health: 80 HP (40 hearts)
 * Attack Damage: 10
 * Attack Speed: 4
 * Movement Speed: 0.1
 * Extra Skill Sage
 * Extra Skill Magic Sense
 * Extra Skill Magic Manipulation
 * Magicule Boost IV: Regenerate magicule even faster than before.
 * Can stay in the Overworld forever. (On death, the player will still appear in the Spirit World)