Evolution

Race Evolution
Evolutions happen due to the user's body not being able to hold the power accumulated within them, and therefore their bodies change to adapt to the new power.

Player Race Evolution
After you have met all of these requirements, simply do /evolution race or go to bed to evolve

Level Requirement for evolution will now be lowered by an amount based on the Difficulty.

+ Hard: 0

+ Normal: 10

+ Easy: 20

+ Peaceful: 30

Note: Levels here is Vanilla Minecraft levels, exp.

Goblin Evolutions

 * Goblin -> Hobgoblin : 1+ Named Subordinates + 40 Levels + Iron Tools and Armor
 * Hobgoblin -> Ogre : 5+ Named Subordinates + 50 Levels + Diamond Tools and Armor
 * Ogre -> Kijin : 10+ Named Subordinates + 60 Levels + All Magic Steel Tools + any Analyst-like Skill (Sage, Great Sage, Investigator, etc.)
 * Kijin -> Oni : 20+ Named Subordinates + 70 levels + All Demon Steel Tools + Full Netherite Armor.
 * Oni -> Divine Oni : only by Demon Lord Evolution.

Lizardmen Evolutions

 * Lizardman -> Dragonewt : 3+ Named Subordinates + 50 Levels + 1+ Trident with full enchantments (except Riptide and curses) in hand.
 * Dragonewt -> True Dragonewt : only by Demon Lord Evolution.

Orc Evolutions

 * Orc -> High Orc : 2+ Named Subordinates + 50 Levels + Berserker or Starved.
 * High Orc -> Divine Boar : only by Demon Lord Evolution.

Alternative evolutionary path : When you choose Orc race, you will have a 5% chance to obtain an Intrinsic Skill Self-Regeneration. If you spawn as such, this means you can become an Orc Lord.


 * Orc -> Orc Lord : Survive at least one minute with 0 hunger before evolving to High orc.
 * Orc Lord -> Orc Disaster : only by Demon Lord Evolution.

Vampire Evolutions

 * Vampire -> Vampire Noble : 5+ Named Subordinates + 60 Levels + any Analyst-like Skill (Sage, Great Sage, Investigator, etc.) + Postmortal (the Totem advancement).
 * Vampire Noble -> Vampire [True Ancestor] : only by Demon Lord Evolution.

Demon Evolutions

 * Lesser Demon -> Greater Demon : 2+ Named Subordinates + 50 Levels + 6.66 Hours of Total Playtime + any Analyst-like Skill (Sage, Great Sage, Investigator, etc.) + All Demon Steel Tools
 * Greater Demon -> Arch Demon : 6+ Named Subordinates + 66 Levels + 66.6 Hours of Total Playtime + High-Level Analyst Skill (Great Sage, etc.)
 * Arch Demon -> Demon Peer : 10+ Subordinates + 100 Levels + 100 Hours of Total Playtime + 1 Sin Series Skill + Demon Lord Seed
 * Demon Peer -> Devil Lord : only by Demon Lord Evolution

Human Evolutions

 * Human -> Human Sage : 10+ Named Subordinates + 50 Levels + 5+ Named Subordinate Death (Death by anything that isn't done by the Player) + Otherworlder skills [Analyst + Severer + Berserker + Healer] + Defeat 1 Boss [Orc Disaster / Charybdis]
 * Human Sage -> Human Saint : 25+ Named subordinates + 100 Levels + 10+ Named subordinates Death + [High-tier Analyst skill with at least 3 analyst levels] + 1 Sin-series Unique Skill + Defeat 2 Bosses [Orc Disaster & Charybdis]

If The Player is Human or Human Sage and becomes a True Hero, they will automatically evolve into a Human Saint.

Wight Evolutions

 * Wight -> Wight King : 5+ Named Subordinates + 50 Levels + Full Netherite Armor + 1000 Souls
 * Wight King -> Death Spirit : only by Demon Lord Evolution
 * Wight King -> Human [x3 Magicule] : Eating a Enchanted Golden Apple while having Totem in off hand, Weakness and 1000 Souls.

Slime Evolution

 * Slime -> Demon Slime : only with Demon Lord Evolution